The Lord of the Rings: The War of the Rohirrim

Hope has yet to abandon these lands.
The Lord of the Rings: The War of the Rohirrim (2024)
6.3/10
51 419
—
no scores
6.5/10
957
6.3/10
39000
Rate the movie:
Release date
Budget
$30 000 000
Revenue
$20 658 572
Director
Scenario
Producer
Actors
Photo Brian Cox
Brian Cox
Helm Hammerhand (voice)
Gaia Wise
Héra (voice)
Photo Luke Pasqualino
Luke Pasqualino
Wulf (voice)
Photo Laurence Ubong Williams
Laurence Ubong Williams
Fréaláf (voice)
Photo Lorraine Ashbourne
Lorraine Ashbourne
Olwyn (voice)
Photo Miranda Otto
Miranda Otto
Éowyn (voice)
Photo Shaun Dooley
Shaun Dooley
Freca (voice)
Photo Benjamin Wainwright
Benjamin Wainwright
Haleth (voice)
All actors and roles (10)

Short description

Set 183 years before the original trilogy, this fantasy animation follows the house of Helm Hammerhand, the king of Rohan. When a ruthless lord of Dunland named Wulf attacks to avenge his father's death, Helm and his people are forced into a desperate last stand at the Hornburg fortress. As the situation worsens, Helm's daughter, Héra, a skilled warrior, must lead the resistance against an enemy intent on their complete destruction.

Directed by Kenji Kamiyama, this is the tenth film in the director's chronological filmography. The voice cast features Brian Cox as Helm Hammerhand, Gaia Wise as Héra, and Luke Pasqualino as Wulf, alongside Miranda Otto as Éowyn. Produced by Warner Bros. Pictures, Warner Bros. Animation, New Line Cinema, and WingNut Films, the project involved 63 credited cast members and 130 crew members.

With a budget of 30 million USD, the film earned 21 million USD at the worldwide box office. Audience reception is moderately positive, with a rating of 6.3/10 on IMDb from 39,000 votes and 6.5/10 on TMDB from 941 votes. Film critics gave the movie a lower rating of 5.7/10 based on 152 reviews.

What's left behind the scenes

  • The project features archival recordings of Christopher Lee delivering lines in the films of the "Hobbit" trilogy (Peter Jackson, 2012-2014).
  • The following method was used to create the traditional two-dimensional animation: each scene in the film was acted out by actors (using motion capture technology), then everything was translated into three-dimensional animation; and then again – into two-dimensional animation.

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